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Lake-town Guardmen

Today we present some changes to the other factions. The Lake-town Guardsmen now replace the Men of Dale as the elite archers for the Dwarven Faction, which are also their Inn unit. Want to talk about...

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Happy Halloween!

Happy Halloween from Mirkwood! Want to talk about this? Join our Discord now! Link on the main page!

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Mirkwood Teaser

A little teaser from something that will be revealed soon! Contains Gundabad Orcs by Ruudy and Stone Trolls from AOTR by Mathijs.

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Mirkwood Teaser 2

A little teaser from something that will be revealed soon!

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Mirkwood Teaser 3

A little teaser from something that will be revealed soon!

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Dwarves reimagined

Today we present some changes to the other factions. Dwarven units have been updated with the previous design, and now enhanced with Light armor variation as well. Want to talk about this? Join our...

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Gondor reimagined

Today we present some more changes to the other factions. Gondor units have been updated with the previous RC Mod design, and now enhanced with Light armor variation as well. Want to talk about this?...

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Mordor Update

Today we present some more changes to the other factions. Sauron faction received new units to it's armies, The Guldur Pikeman, the Guldur Warriors and the Guldur Troll. Gundabad Orcs by Ruudy Stone...

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Dwarven Castle - BFME1

Today we present some work done to the Dwarven faction. Since BFME1 mode was implemented to all present factions, here is the Dwarf Castle, with and without castle upgrades. Want to talk about this?...

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Dwarven Castle - BFME1

Today we present some work done to the Dwarven faction. Since BFME1 mode was implemented to all present factions, here is the Dwarf Castle, with and without castle upgrades. Want to talk about this?...

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Mirkwood AI

Today we present some of the final changes to the mod. For the last couple of weeks, we have worked tirelessly on the AI of the mod. The first challenge was to polish the BFME1 mode and make it work...

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Mirkwood AI

Today we present some of the final changes to the mod. For the last couple of weeks, we have worked tirelessly on the AI of the mod. The first challenge was to polish the BFME1 mode and make it work...

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